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RuneScape Legends offers a unique strategic twist on card games

RuneScape Legends is set to release sometime in 2016 and is a free-to-play online strategy card game and takes inspiration from the world of RuneScape before it. Set within the pages of a magical book that brings the world of Gielinor to life before your eyes, Chronicle: RuneScape Legends offers a unique strategic twist on card games. The closed beta will let players choose from four iconic ‘Legends’ from the RuneScape world and use their crafted decks to adventure across five chapters within the world of Gielinor.
Idle Adventures is a game with a pretty self-explanatory title. It’s not something with a competitive edge, or a need to overcome great hardship in a tumultuous story, but rather something altogether more relaxed and, well, idle. RuneScape Legends works in similar fashion to the notorious card game Munchkin, pitting two players against each other as they attempt to build their chosen character (or Legend) with the best armor, weapons, and abilities before they face off in a duel at the end of their journey. Until then, both characters trot alongside each other through five pages, each with four battles or encounters that the players choose from cards within their hand all at once. 
Developers behind the very popular MMORPG called RuneScape, announced a new game based off of the RuneScape world called Chronicle: RuneScape Legends. Well this game is finally entering a closed beta testing phase with sign-ups now available for those of you who want to try and be a part of it. But of course, your rival is trying to best you and will not hesitate to impede your progress. Apart from tricking you by enhancing the creatures you play or attacking you directly, there are many cards that can turn the tables. An opponent that plays Melzar the Mad will dump annoying cabbages into your hand that you will need to get rid of to draw better cards but will deal damage to your character every time you remove a cabbage. 
Before starting any match you're presented with a selection of "Legends" to pick from. The Legends system is basically choosing which character you want to be, and at the moment there are only four on offer; The Raptor, Linza, Ariane, and Ozan. Some RuneScape fans may recognise these names, with the characters pulled directly from RuneScape lore, and each has their own benefits and costs depending on their respective characteristics. The grand concept of Chronicle is that Legends from the Runescape universe are duelling each other via a magical storybook on which each match takes place. 
It’s cosy like a fire lit log cabin full of St Bernards, each one carrying a more luxurious brandy on its collar than the next. Characters all have the appearance of tabletop models, and their animations are endearingly evocative of an unseen hand picking them up and bashing them into each other. So for instance, if you have two skeletons and two wolves in your hand, you can choose to play all four of them during your turn. By the end of the page, your character will have then killed four enemies, earning plenty of gold in the process.
When Jagex started talking about one of the fastest growing new genres of gaming in recent years, I was a little confused. Though I’ve played a handful of what they call “idle games”, I’d never really pondered the genre into which they fit. Cookie Clicker is almost certainly the best known of these, as you initially start off clicking to make cookies, using the points earned to hire people.
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