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The nature of WoW Classic sometimes invokes different memories for different players

Now that the World of Warcraft Classic closed beta has been released, players are jumping back into an adventure that has long since passed. However, some of those players are experiencing WoW in one of its earliest forms for the very first time. That said, some of the aspects of the popular title have changed drastically over time, which is likely why some players are mistaking these features for bugs that aren't meant to be part of the game. According to Blizzard Entertainment, however, everything is working exactly how it should be.

"The nature of WoW Classic sometimes invokes different memories for different players, and this leads to certain misconceptions for some about what is or isn’t working as intended," Blizzard said in a blog post. The developer has even deliberately reproduced some inconsistencies from WoW 1.12, such as NPCs that offer multiple quests displaying them either as a dot or a exclamation mark in your quest list. "They were inconsistent in 1.12, and we’ve reproduced the exact inconsistency they had back then," Blizzard said.

There's just one problem: some of those bugs are actually features. It's hard to say how many people are making the mistake when Classic isn't even out yet. But the number is apparently large enough that Blizzard felt it necessary to run down a bunch of actual WoW features in a "Not A Bug" list posted to the Blizzard forums.  In addition, our site has a large quantity of safe WOW Vanilla Gold For Sale.

Anyway, here's World of Warcraft Classic's not-a-bug list in its entirety:

    Tauren's hitboxes and their melee reach is slightly larger than other races.
    Being critically struck while using /sit to sit does not cause abilities like Enrage, Blood Craze, and Reckoning to activate.
    Using the "Automatic Quest Tracking" option does not auto-track newly accepted quests. (It instead will start to track an existing quest once progress towards an objective is started.)
    Warrior health Regeneration is working at the expected rate.
    Quests objectives and points of interests are not tracked on the map or minimap.
    Completed quests are marked on the minimap with a dot. (and not a "?")
    Feared players and NPCs run fast.
    Standing on top of other players while facing away allows spells and attacks to be used.
    Creature respawn rates are much slower than in Battle for Azeroth.
    NPCs which offer multiple quests may inconsistently display them as a dot or a "!" on the available quests list. They were inconsistent in 1.12, and we've reproduced the exact inconsistency they had back then.
    Quests that are too low level for do not show up as a "!" in the game world.
    Available quests do not display a "!" on the minimap.
    On level up, the message: "Your skill in Protection increased to 15" was added in 1.12.1, and we're intending to keep that.
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